Warhammer Online Production Video Podcast #19 - Crafting
This month we sit down with Mark Jacobs, GM, EA Mythic, to talk about crafting in Warhammer Online. Mark shares with us the two important rules that shaped this crafting system and just what makes it different from other crafting systems.
my God, this is what actors are for... hes a terrible speaker
vaneeckhoute(December 21, 2008 at 11:18 am)
making money is not why I play an MMO, I want to kill things and have fun with friends, not being bussy selling things or grinding. I think wat WAR does is great
Halikarz31(December 14, 2008 at 4:57 pm)
Acouple of desingers were saying that soon there will be armor crafting that will boost and help your character.
darkcerberus56900(December 7, 2008 at 5:36 am)
they will add more crafting skills, the game was only out for like a month of 2 and they added 2 new classes
IuIz7(November 20, 2008 at 9:11 pm)
lol
Hattidory(November 17, 2008 at 10:12 am)
Why is the autoQ on the left side of him, it's kinde enoying to watch:P
S3nd41(November 13, 2008 at 12:59 am)
Only two crafting skills? Potions and talismans? Kinda weak imho.
slothyeaaa(November 11, 2008 at 9:16 am)
"no grinding, we want people to have fun"ppl craft to make money...thats what is fun about it. theres no economy in warhammer.
CuBixxx86(November 5, 2008 at 11:51 am)
apothocary is pointless, none of the potions stack with self buffs or group buffs. So if your in a guild group 24/7 you always having buffs the crafting skill is utterly useless!
Tombstone416(October 31, 2008 at 8:11 am)
Your game sucks Mark face up to it already man.
LOL it's funny to see the posts from Jacobs on the IGN forums whenever people say how boring it is and that they are quitting or talk about the combat and class imbalances he is always there to defend it cause he is too ignorant to see past it's huge flaws.
The game needs a lot of patching before it can even be seen as a good game, The Combat is in need of some serious refinements first of all, needs to have faster and flowing Combat.